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Véronique Théberge
Véronique Théberge
3D Artist - Ubisoft Montreal
Montreal, Canada

Summary

Hello everyone!

I'm a 3D artist who specialize in environment modeling, texturing and level art. I'm working at Ubisoft Montreal on video games productions. I've also worked at Pixi studio for a year before as 3d modeler on advertising and R&D.

In an other life, I have been an architecture technologist. I was doing plans of different kind of building including hospital, hotel, daycare, school, house, etc. I was also doing some modeling during this time.

Skills

Texturing3D ModelingArchitectureParticle EffectsConcept ArtDrawingCompositingEnvironment Modeling

Software proficiency

Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
3ds Max
3ds Max
Photoshop
Photoshop
V-Ray
V-Ray
AutoCAD
AutoCAD
ZBrush
ZBrush
Maya
Maya
Nuke
Nuke
Unity
Unity
SketchUp
SketchUp
Premiere
Premiere
SpeedTree
SpeedTree

Productions

    • Video Game
      Far Cry 6
    • Year
      2026
    • Role
      Modeleur
    • Company
      Ubisoft Montreal

Experience

  • Modeler at Ubisoft Montreal
    Canada
    May 2020 - Present

  • 3D Artist at Pixi Studio
    Montreal, Canada
    May 2019 - May 2020

  • Technologue en architecture at Travailleur autonome
    Montréal, Canada
    May 2016 - April 2019

  • Technologue en architecture at Luc Fortin Architecte
    Saguenay, Canada
    January 2016 - July 2016

  • Technologue en architecture at Groupe Conseil Les Maîtres d’œuvres
    Saguenay, Canada
    May 2013 - January 2014

  • Technologue en architecture at Ville de Saguenay
    Saguenay, Canada
    June 2012 - August 2012

  • Technologue en architecture at Centre de santé et de services sociaux de Val-d'Or
    Val-d'Or, Canada
    June 2011 - August 2011